﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Dracham.Classes
{
    public partial class Loot
    {
        public Loot(double prob, int itemId) : this(prob, itemId, 1, 1) { }
        public Loot(double prob, int itemId, int max) : this(prob, itemId, max, 1) { }
        public Loot(double prob, int itemId, int max, int min)
        {
            this.Probability = prob;
            this.ItemId = itemId;
            this.Maximum = max;
            this.Minimum = min;
        }
    }
}
